Goblin 2d Lip Sync Session 1

Wednesday 15th April 2015

Session Review

Continuing from yesterday’s chimpanzee study I have decided to put that study on hold because the walk itself is using all fours despite a chimpanzee being a humanoid biped. The reason for this is the brief stated we were to produce a series of animations entirely for human bipeds which I assume also means the character walking using two legs not his arms as well.

As I have begun drawing the frames for my 2d goblin lip sync, I started to realize that some key mouth frames were similar so for the efficiency of time I decided to annotate my work and state that some frames could be re-used and repeated for certain letter poses.

Concluding this session for today I have begun to colour and shade the goblin faces via Adobe Photoshop CC.

References

https://s-media-cache-ak0.pinimg.com/736x/76/71/6c/76716c3e893d83f0797f5c4c98095993.jpg

http://www.freakygaming.com/gallery/game_art/warhammer_online:_age_of_reckoning/goblin_knives.jpg

https://cdn.artstation.com/p/assets/images/images/000/316/430/large/ted-beargeon-gsgobsham.jpg?1416782148

https://s-media-cache-ak0.pinimg.com/736x/33/f2/af/33f2af04005332f8a8a0d9d0481a4b41.jpg

http://cliparts.co/cliparts/8iA/EnL/8iAEnLRBT.png

By Sebastian Jones

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