Archer animation Cycle

Wednesday 29th April 2015

Session Review

Final archer animation by Sebastian Jones
Despite creating three posts it would have evenly spaced out the amount if gif files since forcing them all in one blog post would not have looked appealing to me; however the third 2d animation I have successfully rendered is my animation of an archer firing an arrow.

The design process for this animation was fairly simple since I only drew three frames although I created an extra frame after the frame when the archer releases his grip on the bowstring because it looked ridiculous keeping his hand in the air despite the fact the arrow was fired.

In addition, once I returned home in the evening to rest and browse for additional 3d model characters to create 3d attack animations. The new Mortal Wombat X had influenced me to search for free Mortal Kombat characters rigs. Eventually, I discovered a selection of them however they were 3ds max fbx file only although once I opened 3ds max 2013, the file had to be imported; furthermore, I imagine I can do the same in Maya 2015 once I return to university tomorrow.


Resources

http://tf3dm.com/download-page.php?url=noob-saibot-46949

http://tf3dm.com/3d-model/ninja-48864.html

http://tf3dm.com/3d-model/scorpion-mortal-kombat-9-49184.html

By Sebastian Jones

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