Red Hulk Run Cycle Revisit
Session Review
Before I returned home I wanted to finish my improvements to my red hulk run cycle since the first test render did not successfully create a smooth loop. Once I opened the file I discovered the reason why my the original run cycle was not looping successfully was that Maya had moved the position of the right leg for the passive pose.
To conclude this production log I have included some generic textures for the sky and earth because I would like my fully rendered animation to look visual appealing as he runs outdoors compared to a grey
environment.
Before I returned home I wanted to finish my improvements to my red hulk run cycle since the first test render did not successfully create a smooth loop. Once I opened the file I discovered the reason why my the original run cycle was not looping successfully was that Maya had moved the position of the right leg for the passive pose.
In addition, my lecturer had discussed with the class and I to use real life
footage of human movement instead of CGI and cartoon footage as your official
reference material since I would have been mimicking the original animators
work and possibly be disciplined for plagiarism. So for my red hulk run I
observed the movements of Usain Bolt sprinting on the 100-meter track and
witnessed how at the start of the sprint all the athletes bent their spine
and towards the end the sprint the athletes straightened their back and
they began to decelerate.
To conclude this production log I have included some generic textures for the sky and earth because I would like my fully rendered animation to look visual appealing as he runs outdoors compared to a grey
environment.
Thank you for the link
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