Posts

Showing posts from February, 2015

Week Four Character Devlopment

Thursday 26th February 2015 Session Review T oday’s class session began with the lecturer Jacquie introducing my fellow colleagues and I to emotive walk cycles and showed us other various animations that expressed the character's emotion and mood. So the class and I have placed us into groups of three and had to critically study a character concept art sheet and discover what type of emotion or mood the character was expressing and detail how that character would move. My initial the response was to draw in pencil the character I studied named Monty or Monty the brat as I have named him since he seems to be a young cartoon toddler expressing an angry, energetic brat persona. References https://www.youtube.com/watch?v=yxqAGAUewxg http://spritedatabase.net/file/7903 http://www.spriters-resource.com/snes/superbonk/sheet/4244/ By Sebastian Jones

Week 3 Heavy Walk Cycle

Image
Wednesday 25th February 2015 Session Review Heavy Walk Cycle By Sebastian Jones P rimarily, I began to draw the heavy walk cycle today by firstly roughly drawing each frame and enacting lifting q heavy chair of the ground and also consulting and following the drawings on the animator’s survival kit book on pages 256 to 257. The end result is absolutely satisfying and the violet background makes the image easier to watch on the eye instead of a harsher white background. Reference http//www.reddit.com/r/halo/comments/1nttex/ive_been_learning_to_animate_this_is_the_first/ http://www.syrettdesigns.com/uploads/1/1/2/8/11288210/1232100_orig.jpg By Sebastian Jones

Week 3 Human Character Walk

Thursday 19th February 2015 Session Review During the class session today the class and I continued to begin he lecture with additional gestural drawing activities. After a short break the lecturer insisted on viewing the classes human walk animations. I was unable to drag my file into the drop box because I was restoring quality to the image such as cleaning up blurred lines. A fellow classmate was also unable to capture a recording of a person carrying a heavy object, so after waiting for him to borrow a camera from the DAC. He, I and another classmate aided him in capturing a few scenes of us carrying heavy objects such as a pair of boxes and a sofa on one of classmates back. Drawing my animation by hand on paper and then converting it into a GIF seems to work more efficiently for me at the moment , for Toon Boom was playing around because y first attempt in drawing a walk cycle in Toon Boom failed because I attempted to copy the first frame and then draw the new l

Week 2 Heavy Walk Cycle Homework

Tuesday 17th February 2015 Session Review I have received the footage that My fellow classmates and I recorded in the studio of me carrying a collection of plastic chairs and I have begun to convert the film into frames. By Sebastian Jones

Week 2 Human Walk Cycle Study Cont'd

Image
Thursday February 2015 Session Review T oday's lecture was an excellent continuation of my previous studies of the human walk cycle. The session began with an introduction to our task which was to make use of my studies on the human walk cycle and create a 2d walk cycle in an animation program known as Toon Boom. Final Walk Cycle Render Once the lecturer Jacqui initiated the tutorial session in Toon Boom the layout was similar to previous programs that I used such as Adobe Flash, 3d Studio Max and Adobe Premiere Observation drawings References Animation Dictionary http://virgil.weebly.com/animation-dictionary.html

Week 1 Task Human Walk Cycle Study

Image
Sunday 8th February 2015 last updated at 13:41pm Study Edward Muybridges 1887 Similar to Edward Muybridges who used a technique knows as Freeze Frame to study of human and animal locomotion I will be studying a series of photographs of a walking cycle to gain a deeper perception of the the human movement in particular my own. Frame 11 Passing Pose After successfully importing the footage into Adobe photoshop and converting them into frames I have deleted a large quantity of the footage since according to the number of frame sin Edward Muybridges animation displayed and the Animators Survival Kit a Slow Step human animation is 24 frames long meaning the human would travel by one step a second which is satisfactory for my taste. After strategically observing my walk twenty eight frame walk cycle I have come to the conclusion that frame eleven is the passive pose because that is the point in the footage where left leg rise up and my body prepares to switch tot eh rig

Week 1 Class Introductionary Session

Thursday 5th February 2015 Session Review Today sessions was mildly satisfactory. Despite a slow start the lecturer was welcoming; however, the course content looks promising especially since my precise reason for choosing this course was to expand upon my basic knowledge of animation and human locomotion. http://b.socrative.com/student/#student-dashboard By Sebastian Jones